Call of Duty: MW3
From Multiplay Wiki
Call of Duty Modern Warfare 3(commonly abbreviated to MW3) is a first-person shooter due released on 8th November 2011. It is the 3rd installment of the Modern Warfare series and has been highly successful on both consoles and the PC.
The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story, which, like its predecessors, is divided into three sets of missions called "Acts". Each mission in an act features a series of objectives that are displayed on the heads up display, which marks the direction and distance towards and from such objectives. Damage to the player is shown by the percentage of blood splatter shown on the screen. The player's health regenerates over time. Mission objectives vary in their requirements, ranging from having the player arrive at a particular checkpoint, to eliminating enemies in a specified location, to standing their ground against enemy squadrons, manning mini-guns and other weapons, and planting explosive charges on an enemy installation. Some of these objectives can be failed, and may or may not hinder progression of the story. The player is also accompanied by fellow soldiers who cannot be issued orders.
Modern Warfare 3 features a new mode, called Survival Mode. This game mode features one or two players fighting endless waves of enemies, with each wave becoming increasingly difficult. Despite being much compared to the World at War Nazi Zombies mode, enemies do not spawn at fixed locations like the zombies do; instead, they appear at tactical positions based on the current location of the player. The mode is available on all multiplayer maps in the game. Players earn cash for items such as weapons, upgrades, ammo, air/ground support and equipment. Special Ops also returns from Modern Warfare 2. These challenge missions feature up to 48 stars, unlike its previous installment, which featured 69. Some weapons in Spec Ops are exclusive to that game mode, and are not available for play in Multiplayer mode.
Enabling and Using RCON
Before you can complete any of the commands to administer your server, you will need to enable your Console. This can be done by going through the following procedure: Open your MW3 > Options > Dedicated Server > Enable Remote Console 'Yes'
This allows for console input when you're in game, allowing you to enter various commands on your server.
The next step is to connect to your server using the IP address found on Clanforge (Clanforge > Servers > Click the Show... next to Details > Address). Press ` to bring down the console and enter connect followed by your IP address to join your server. e.g. connect 127.0.0.1
There are now two remaining steps, logging in as an admin and then entering the commands to administer the server. These are two simple steps which can be completed by the following two lines
rcon login adminpassword rcon commandchoice
A list of essential RCON commands are listed below with a brief explanation of what the command does.
Login Commands /rcon login - To login to Rcon /rcon logout - To logout of Rcon
Server Commands /rcon gameopt - Rcon command specific to MW3, can be used to set variables from Recipe /rcon serverinfo - This command shows the server settings and configurations. /rcon status - This shows information about the connected players. This includes the client ID, score, ping, GUID, name and IP address. The ID and name can be used for the following commands. /rcon dumpuser [player name] - This will give information about the player.
Kicking & Banning /rcon kickclient [player id] - This will kick a player according to its ID (given with the /status command). /rcon kick [player name] - This will do the same as the clientkick command, but this command requires the player's name. As some names are very difficult to enter (due to colour codes etc), the clientkick commands is normally easier in use. You can use 'all' as player name, this will kick all players from the server. /rcon tempBanClient [player id] - This will temporary ban a player using the player's ID. The length of a temporary ban can be changed in the server configuration file. /rcon tempBan [player name] - This will temporary ban a player using the player's name. /rcon ban [player name] - This command does the same as the /banclient command. /rcon banClient [player id] - This command will ban a player according to its ID. The player's GUID will be added to ban.txt. However, this requires you to fill in the player's name, it is therefore advised to use the /banclient command (names can be long or contain colour codes). /rcon unban [player name] - This will unban a user according to the player's name.
Map Changing & Restarting /rcon map_restart - This will restart the server with the current map. /rcon fast_restart - This will simply restart the map. /rcon map [map name] - This will load the given map. /rcon killserver - As the name says, it will shut your server down. /rcon map_rotate - This will load the next map of the rotation. This is set in the 'sv_maprotation' file on your server. /rcon set - This command can set used to set variables, like: set <variable> <value>